![]() ![]() Rapture is still an incredibly eerie and mystical place to explore and fight through, while Columbia has an unmatched splendor all its own. Furthermore, the environments, while cohesive enough to make it feel like you're in a real city and not just some shooting gallery funhouse, are varied enough to make killing all these enemies feel fresh for every new level you encounter. Regular difficulty may be too easy for gamers who play shooters frequently, but hard (and Infinite's 1999 mode) offer a good challenge. And while juggling conventional weapons and plasmids provides more than enough gameplay variety, Elizabeth's helpful abilities in Infinite add yet another dimension to the multitude of choices the series grants you to tackle foes, not to mention how she always seems to toss you the exact items you most desperately need, or the amazing way she is written into Infinite's story.Įnemies throughout the series are still mostly comprised of splicer / human types, with some "big bads" thrown in (though interestingly without many true level-ending "boss fights"), but their variety of abilities, weapons, and specific weaknesses makes them a satisfying menagerie of foes to shoot, shock, and blast through. While Bioshock 1 is fully featured in terms of weapons and abilities, BS2 builds upon the original arsenal with Big Daddy-specific capabilities. Combining different weapons and powers in various ways for great effect is still fun, from the simple "old one-two punch" you first learn in the opening stages of BS1 to the more complex vigor combinations you can play with in Columbia.Įach game builds upon the last in terms of the options you're given to dispatch enemies. Some games do this sloppily, but every Bioshock is adept at making you feel powerful and like you're doing real damage. The effect is hard to describe, but when you use a weapon or power in these games several elements come together to just make it genuinely satisfying- the shock feedback of the controller, the recoil of the gun firing, the subtle visual feedback that your hit connected, etc. Every gunshot FEELS solid in these games. The weapons and plasmids are all satisfying to use. ![]() Otherwise, all the games are still as fun as you remember them. ![]() At the very least, plasmids and guns in BS1 are mapped to different triggers, but you still have to awkwardly switch between "equipped" hands to use them, unlike in later games. ![]() However, it's easy to get back into naturally and won't ruin the experience I just wish they could have adjusted BS2's and Infinite's smoother controls for the first game. If you've been used to modern shooters, you may think that the control scheme and mechanics of the original Bioshock feel a little dated. Gameplay wise, all the games still play the same, which is to say they are extremely enjoyable and rewarding to actually play through. If you haven't had the chance to play these games yet, I implore you to just click "Add to Cart" and be on your way. The refreshed coat of paint plus the extra commentary are enough for me (or anyone else who has already paid for and played the trilogy) to merit buying this collection in my opinion. The collection includes all three Bioshock games (including Bioshock 2, which the team behind the original and Infinite did not work on), all related add-ons and downloadable content, plus a few extra goodies like commentary from Ken Levine, the mastermind behind the series. All versions of the collection seem to be the same, without any real extras to set the different versions apart. Blatant spoilers in the title or thumbnail will either be removed or auto-tagged for spoilers.įor comment spoilers: - Use >!BioShock!<, it will appear as BioShock.I'll begin by mentioning that I'm reviewing this collection for the Xbox one. Spoilers for other parts in the series do not require tags although it would be greatly appreciated. The content itself must be BioShock related, not the title. music, architecture, font, phrases, etc.) will all be removed. Information on developers and publishers, objects that are similar but not exact replicas, or content that isn't exclusively related to BioShock (i.e. This subreddit is dedicated to the BioShock game series developed by Irrational Games and 2K.Ĭolumbia Theme Rapture Theme Rules & InfoĬontent MUST be related specifically and directly to BioShock. If posting plot content, please "Spoiler" tag submissions and do not put spoilers in the titles ![]()
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